Other things to keep in mind:
-The manager must ensure that all players are properly registered with Hockey Alberta (contact your registrar), prior to playing their first 1660 pre-season tiering game.
- The manager must email HCR Roster to your governor prior to the 1660 pre-season tiering game, and keep the tier governor updated with any changes to the HCR Roster.
- Any problems with scheduling, game sheets, suspensions must be brought to the governors attention through the team manager.
-Team name changes cannot be requested until after the regular season starts.Return to Top
*** Ensure that your teams staff and roster are loaded onto the website and that the HCR Roster are emailed to your tier governor 1 week prior to your first preseason game.
Staff and roster need to be online 1 week prior to each game starting so contact can be made for game changes and confirmation of date and time.
Prior to each game managers are to ensure that the game sheet is filled out properly and home managers are to ensure that timekeepers and scorekeepers are familiar with their role and duties. Please refer to the Off-Ice Officials Guide below. (goalie stats are to be recorded for every level except Novice. We recommend you do it for Novice as well, but it is not a requirement. People in the time box are off ice officials & are not to be approached during the games). If there is an issue with officials being late or unavailable, both coaches have to agree to any changes before or during the game.
Managers are to get your copy of the game sheet / incident report after the game, you will have to wait at the arena for your copy. The manager or coach of the home team will have the game sheet and are responsible to give the away team their copy. In regards to the incident report, sometimes it takes a while for things to be written out by the official. The home team manager or off ice official should search for the away manager to give them their copy. ***At no time should you go into their dressing room or the referee room to get your copy. Patiently wait & they will get it to you
It is the manager's duty to ensure that game sheets and incident reports are filled out correctly. This can be done by reviewing the gamesheet/incident report at the arena. If clarification is needed, the manager is to go to the other manager to discuss. If the manager still believe there is an issue BOTH managers may approach the officials. Managers/people are not permitted to enter the referee room, and shall not approach the referee without the other manager present. the discussion can only be regarding clarification of the recordings written on a game sheet or incident report. NO DISCUSSION at all is to be had with the official regarding his/her assessment of a penalty issued.
Once the game is over, home managers have 48 hours to post it online (24 hours during playoffs) unless you hear otherwise from your governor. Interlock games that are being played against non-1660 team the manager is responsible to upload the gamesheet and incident reports. ALL OF YOUR GAME STATISTICS AND GAMESHEETS MUST BE ON THE WEBSITE. You may need it done quicker in the cases of tiering games played on the last day of pre-season or during playoffs. The home manager is responsible for posting ALL the information that is on the game sheet. Look at all the tabs. Select the players that played the game. Enter in the goals, enter in the shots, enter in the penalties. Enter in the final score. Upload a copy of the original game sheet to the website. If there is an incident report, upload that too. Do not forget to click completed and submit on that first page or you will have to do it all over again. Log out & go to the website to double-check that it looks right before you walk away.
When a player gets an incident report, the manager of the impacted player must go to "forms" on the main 1660 webpage and fill out the "Incident Report Form". It must be done within 24 hours. You will not get a ruling on the incident without the form being filled out. If you have not heard anything within one day of posting it, follow up with your governor. Do not let this child play another game unless you hear back from the league.
Away managers, go to the website and look at the game sheet once it has been posted. (You will know when you see the score on the front end, or Yes under the completed tab. It is the visiting manager's responsibility to verify that the information inputted on the website is correct. In the back end (Team Admin) side of the website, click the verify button. It will open a page showing all the inputted stats. Cross reference with your copy of the game sheet. At the bottom of that page you can check off whether you 100% agree or whether there is errors. Type the errors into the box, and hit submit. Sometimes it is just a typo - entering in a 6 instead of 16 - but sometimes it is not. (ie: a ref gave credit for a goal to the wrong player.) There is nothing you can do about this. The game sheet is not changeable. If you absolutely must, and both teams managers agree, you may edit it on the website, but put notes as to the error! The only time something can be changed on a game sheet is at the arena, before everyone leaves & the refs and timebox officials correct & initial it on everyone's copy. The home manager will notice a yellow triangle on when viewing the games list on the back end of the website. This is an indicator that the visiting manager has verified the stats and there is an error or missed uploading the incident report. Change the errors, this process is repeated until the game stats are correct and a green circle with a check mark appears.
Once you click on the verify, the visiting manager has the option to say the inputted stats are the same as the gamesheet or whether it has errors.
Any questions, please contact your tier governor.
Please ensure that your Off-Ice Officials are aware of the role they play. a pdf version of the Off-Ice Officials Guide
Off- Ice Officials are to be nonpartisan (unbiased and not act as a parent or a fan) during the duration of the game. Off-Ice Officials should learn to have a good knowledge of the rules and must understand delayed penalty situations, coincidental penalty rules, and should be familiar with the Referee signals.
Pre-Game Before starting a game, there should be a designated timekeeper and a designated scorekeeper. Both people will be in the timekeepers box prior to the start of the game to set up everything. They will then remain there for the duration of the game.
Timekeeper/ Scorekeeper Check-ListPrior to each game, the timekeeper and scorekeeper should be prepared with the following:
The scorekeeper answers to the game officials (referees) and them alone. The scorekeeper will be in charge of the game sheet. This means that they must record all of the scoring and penalty information in the correct spots on the game sheet. The referees will provide the scorekeepers with the information regarding which player received the penalty, which player is serving the penalty, why the player received the penalty and how many minutes the penalty is for. The information regarding the period, the time the player got off the ice, when the penalty started and when the player got on the ice can be found by the scorekeeper on the score clock. For these the scorekeeper should write down the exact time on the score clock. Because there is a limited amount of space on a game sheet to write in the type of offence for a penalty, scorekeepers should use the abbreviated form for each type of penalty. Using abbreviations will also come in handy if the referee is providing the scorekeeper with information about several penalties all at once. The abbreviations for each penalty is located at the bottom of the score sheet.
The game clock is the only official timekeeping system in the ice rink. All activities are initiated from this one timing device. The Timekeeper is at all times - prior to a game, during a game and immediately following a game - responsible for the time displayed on this device.
NOTE TO OFF-ICE OFFICIALS
Your volunteer time is greatly appreciated by the on-ice officials. If youre encountering unruly
behavior by any player or fan, Please bring this to the attention of the on-ice official at the next stoppage of play. DO NOT wait until the end of the period or game.
Prior to the game, the timekeeper and scorekeeper should make sure that the game sheet contains the following:
Each team has sections on the game sheet for scoring and penalties The Visitors Teams sections will be on the left side of the score sheet and the Home Teams sections will be on the right side of the score sheet. All scoring and penalty information should be filled out in that teams section.
Each page of the game sheet must have a copy of the team rosters (if team rosters are printed off on a sticker there must be a sticker on each page of the game sheet). C- Capitan, A - Assistant Captain, AP - Affiliated player and OA-Overage players designated behind players name if applicable
All referees and linesmen will provide their referee/linesmen numbers and will sign the game sheet at the end of the game
Each team roster has a signature in the verified by box located below the team rosters
The 1660 game number, team names, division, tier, game location, team rosters, division, date, arena, type of game, and start time are all filled out prior to the start of the game
The Roster cannot be changed or altered without the approval of an ice official (referee)
During the game the Scorekeeper shall record the following information on the Game Sheet:
The goals scored
The number of the goal scorers and players to whom assists has been awarded as reported by the on-ice official. A scorekeeper cannot add assists without the on-ice officials approval
The players of both teams who are on the ice when the goal is scored
All penalties assessed by the Game Officials with the numbers of the penalized players, the infraction, the time at which it has been assessed and the duration of each penalty
Each penalty shot awarded with the name of the player taking the shot and the result of the shot
The time of entry into the game of any substitute goaltender
Advise the Referee when the same player has received his second Misconduct penalty in the same game
Notify the Referee if a player, not listed on the Game Sheet is participating in the game
Teams are allowed one 30 sec timeout per game within regular season or playoff games. Annotated on gamesheet.
Shots on net are required to be recorded at the Atom level and up. The number of shots and whether a shot puck counts as a shot is determined by the person running the clock only. Shots cannot be changed on the scoresheet. A shot is to be counted on the premise if there was no goalie in the net, then the puck would enter the net. A post is NOT a shot on the net, a puck played at the side of the net by the goalie is NOT a shot unless it would have entered the net without the goalie. (shots can be recorded by the timekeeper on the clock, or on paper then given to the scorekeeper to put on the gamesheet)
After the game the Scorekeeper must:
The first priority of the Scorekeeper following the game is to verify the completed Game Sheet and have it signed by the Referee.
The Scorekeeper should review and, if necessary, correct the Game Sheet with the Referee at the conclusion of each period.
After the completion of the game, the Scorekeeper shall complete the Game Sheet, prepare if for signature by the Referee(s) and forward it to the proper authorities (home team manager).
No request for changes in any awarding of points shall be considered unless they are made by the Captain before the conclusion of the actual play in the game or before the Referee has signed the Official Game Sheet.
The Timekeeper shall record and manage the:
-Game countdown before the game
-Shots on net
-All actual playing time during the game
-Start time and finish time of all penalties
-Start time and finish time of all time-outs
Prior to the game, the Timekeeper must:
Discuss with the managers any special arrangements for the game (stop time, straight time, floods, etc) As per 1660 Regulations 6(i-l) - The 1660 insists that coaches, on-ice officials, and off-ice officials discuss ice slot length, clock management, and frequency of floods before every game. It can only be changed by the two coaches and the officials.
A minimum of the final 3 mins (preferably 5 mins) at the end of any game shall be played stop time. If the ice slot time is running short, the clock may be adjusted to run time only if the goal differential is 3 goals or more. The home team will then not be allowed to alter the game time after that agreement has been made and initialed. Off-ice officials (timekeepers) have absolutely no jurisdiction or input into the time management process.
Shots on Goal - Shot that would enter the net if there was no goalie. Record on clock (shots on home goalie are recorded on home side of the clock), or record on paper for the scorekeeper to put on the game sheet.
Become acquainted with the timekeeping system and its functions.
Verify that the timekeeping system is functioning properly and check the buzzer,
Check additional functions of the timing devices.
Be in place to begin the countdown procedure 10 minutes prior to the start of the game.
Follow 1660 Recommended minimum game ice time slots
NOVICE Tier 1 & 2 1.25 hour ice slots
Tier 3 - 5 1.00 hour ice slots
ATOM Tier 1 & 2 1.50 hour ice slots
Tier 3 - 5 1.25 hour ice slots
PEEWEE Tier 1 & 2 2.00 hour ice slots
Tier 3 - 5 1.50 hour ice slots
BANTAM Tier 2 2.25 hour ice slots
Tier 3 - 5 2.00 hour ice slots
MIDGET Tier All 2.25 hour ice slots
Teams are allowed one 30 sec timeout per game within regular season or playoff games. When a timeout is called during run time, the clock shall be stopped until the next drop of the puck.
Minor penalties (normally 2 minutes) that are assessed when the clock is running time shall be 3 minutes in duration. Major penalties (normally 5 minutes) shall be 7 minutes. If a penalty is assessed during run time, the length of the penalty is as shown above even if the time moves to stop time at any time during the penalty.
During the game, the timekeeper needs to be aware of the referee when the Referee and both teams are ready for the first faceoff at center ice, the Referee will raise his hand to signal to the Timekeeper that he is ready to drop the puck. The Referee should receive the OK from the Timekeeper, indicating that the timekeeping system is ready to start of the game. From this point on, the Timekeeper must focus all of his attention on the Referee(s).
When the Referee drops the puck, the Timekeeper must immediately start the operation of the game clock.
Start the game clock with the drop of the puck by any on ice official
Stop the clock upon hearing the Referee or Linesman’s whistle
Enter each goal on the clock as per referee instruction
Enter each penalty, if clock is equipt
Enter each shot on net, if clock is equipt (give recorded shots to the scorekeeper to be entered on the gamesheet
Common Timebox Misinterpretations:
GM - Game Misconduct - 10 mins.
Anyone assessed a game misconduct will be out for the remainder of the game. A substitute player for the penalized player shall serve the minor or major timed penalty but not the ten minute GM time. (written by Serv. on the game sheet). If a player is assessed a game misconduct in the last ten minutes of the game, 10 min will be recorded on the game sheet.
MP - Match Penalty - 5 mins
Anyone incurring a Match penalty shall be escorted from the ice for the balance of the game. A substitute for the penalized player shall serve the five minutes time. (written by Serv. on the gamesheet) A game misconduct is NOT recorded for this offense.
MISC - Misconduct - 10 mins
All misconducts are a non-timed penalty, and 10 mins are to be recorded on the game sheet, and no time on the clock.
How to correctly complete a game sheet: printable version is available on the 1660 website ~Forms
Cick Choose File, and browse your drive to select the scanned image and then upload. Be sure to select the type of upload as well. This is for uploading a copy of the gamesheet, and any incident reports that you may have. (Ensure you also fill out an Incident Report Form on the website under ~Forms)
You can also supply any notes to the upload. RAMP will not accept file names that use any symbols. Game-Sheets and Incident reports CAN NOT have the following special characters in the file name, otherwise the file will be corrupted.
UNUSABLE File Name Characters - ! @ # $ % ^ & * ( ).
Suggestion of file names: gamesheet 14910 or incident 14910 Jones
Uploaded game sheets must be clear and legible, otherwise you will be asked to upload again.when a file is uploaded the name of the file is highlighted blue eg: Strathcona vs Camrose oct 5.pdf.
According to Hockey Alberta Novice and Atoms do not designate goaltenders.
1660 Hockey League does not require goalie shots to be recorded at the Novice Level, but are required for the Atom level and up. Shots for goalies are compared to goals for players, so please educate your volunteers to do their best to keep accurate records for every player on the ice.
A shot on goal is any shot that enters the net or any shot that would normally have entered the net if there was no goalie. Shots that deflect off the posts or crossbar and stay out of the net are not counted as shots on goal. The number of shots and whether a shot puck counts as a shot is determined by the person running the clock only. Shots cannot be changed on the scoresheet.
The 1660 gamesheet has been changed to reflect what information is required in the RAMP system.
Player Played GA Shots WLT
33 60:00 5 51 W
The website will automatically minus the GA from the Shots and display the 46 SAV
SCANNER APPS for IPHONE/SMARTPHONES
Should a scanner not be available, the easiest way to be able to send the game sheet or game incident reports is to take a picture with your smartphone or use one of the FREE apps that SCAN to PDF. PDF is simply a format that can be uploaded to the website and is a reasonable file size. Upon game completion, the SmartPhone can be used to take a picture of the gamesheet and email it to themselves or upload directly from your smartphone, you need to make sure that it is clear and legible. If an incident report was completed the Game Sheet and Incident Report can be emailed directly from your phone to both yourself and to the Governor. Once you are at your computer you will be able to simply save the files from your email and then upload to the website during the gamesheet input.
A few FREE Apps that were tested to be useful for this purpose were:
Both the above have FREE versions that create multipage PDF Documents in a single file. There are several other APPS that may work as well. We will ask that everyone confirm the file quality before uploading or sending to the governor.
**Any game date Thurs, Jan 1, 2015, 01:00am are TBA (To be announced)
TBA's did not fit into the schedule due to teams/ice unavailability. The managers are to work together to reschedule the game. Then they will send in a Notice of Game Change Form for the governor to change on the website.
The Notice of Game Change form is an online form located on the 1660 website under the forms header. The manager who is requesting the game change is responsible for contacting (phone or email) the opposing manager to see if a change is possible. Once both parties have agreed, the manager initiating the change fills out the Notice of Game Change form.
A team requesting to Postpone, Reschedule, Forfeit or request to play a 4-Point Game, must begin the communication process with the other team and the governor by filling out their portion of the NOTICE OF GAME CHANGE FORM and ensure it was forwarded to the correct email address. The maximum number voluntary re-scheduled or postponed games (i.e. due to tournament or players being away) per season is 3
This process is best achieved by initially phoning or emailing to give a “heads-up” and to discuss it. This is followed by completing the NOTICE OF GAME CHANGE FORM on the website. Whether approved or not, the governor will close the loop and confirm the communication by emailing the form back to both teams. All 3 parties must have agreed and received the emailed form before the approval is complete and the agreement is considered binding.
The NOTICE OF GAME CHANGE FORM will be the formal document and is very important in providing a record for confirmation of the communication and the agreements.
Failure to have the Notice of Game Change Form completed before the original scheduled game time and in the hands of the governor WILL RESULT IN THE IMMEDIATE FORFEIT OF THAT GAME.
REASONS FOR APPROVAL
-Games will be considered for postponement only due to bad weather and/or unforeseen circumstances. Normally these requests will be considered for approval only if they are within 24 hours of game time. The NOTICE OF GAME CHANGE FORM is required for these situations also.
- Except for a game postponement situation, a 3-way agreed upon DATE AND TIME for the RESCHEDULED game must be indicated on the NOTICE OF GAME CHANGE FORM. The notice for RESCHEDULING a game should be made well in advance to allow associations to adjust or re-book their ice. Teams in default may be subject to pay for ice time.
-Approval for game changes will not be given to teams who give short notice for rescheduling of the game(s) to go to a tournament. They must have the approval and a rescheduled game date and time, well in advance.
Short notice postponements will require rescheduling ASAP with a deadline to do so, at the discretion of the governor. Brief postponements will be granted for Provincial playoff obligations, but will also require immediate rescheduling. Provincial play does not mean that teams neglect 1660 league obligations
Refer to the 1660 Bylaws.
-Failure to have the Notice of Game Change form completed before the originally scheduled game time and approved by the Governor will result in the immediate forfeit of that game.
An Incident Report is official documentation of an issue that happen before/during or after a game. This report is to be filled out by the official after a game recording the penalty ruling, and the officials description of the incident. The 1660 Incident Report has 3 copies, one that stays with the official, one goes to the home manager, and one to the visiting manager.
It is the manager's duty to ensure that incident reports are filled out correctly. This can be done by reviewing the incident report at the arena. If clarification is needed, the manager is to go to the other manager then proceeds to discuss with the official. Managers/people are not permitted to enter the referee room, and shall not approach the official without the other manager present. The discussion can only be regarding clarification of the recordings written on a game sheet or incident report. NO DISCUSSION at all is to be had with the official regarding his/her assessment of a penalty issued.
1. It is the team manager of the impacted players responsibility to complete this form after an incident has occurred during 1660 Hockey League game. The home manager is to upload the electronic. pdf, .jpg version of the incident report as they are inputting the stats and game sheet, but the manager of the player which is named on the incident report is to fill out the form with the information from the completed Incident Report. This is the fasted way for the information to reach the Discipline Coordinators for a ruling.
2.Upon completion of form, a copy will be automatically emailed to the 1660 Discipline Coordinators and Vice President, Association President and 1660 Rep, Senior Governor and a copy will be sent to the impacted manager (if inputted correctly) The Discipline Coordinators will advise and rule on the incident according to Hockey Alberta and 1660 Bylaws and Regulations. The Discipline Coordinator will then forward the email thread to with their ruling to the Hockey Alberta Zone Discipline Coordinator, and the Senior Governor, Association President, 1660 Rep, and the team manager. The Senior Governor will then forward the email thread to the Tier Governor.
3. The Manager must forward the thread confirming that the mentioned player will comply with the decision and not play in the following games(s) - listing the numbers back to the Tier Governor so they can monitor.
Everyone should keep forwarding the email thread, so everyone can see any threads for everyone to see.
Governors cannot speculate as to what the Discipline Coordinators might advise or rule. A ruling is only accepted when coming from the Discipline Coordinators - "When in doubt sit it out".All suspensions and discipline issues are to be directed to the 1660 Discipline Coordinators DC@1660.ab.ca.
An Affiliate Player (AP)is a skater or goalie that is from a lower level of hockey and is irregularly called upon to
maintain a minimum number of members of a higher based team. (see regulations for clarification of lower level).
When an affiliate is to be used for a game, the manager must:
- to ensure that they are following 1660 and Hockey Alberta Regulations in regards to affiliates (see below).
- needs to be entered on to the team roster, use a consistent same jersey number, AP box must be checked
- AP must appear behind the players name on every gamesheet that they are playing in
After adding the AP player to the team roster, they will appear in on the roster for every game that is entered in the website, the manager must ensure that the AP is NOT checked off on the games that the AP is not playing.
****During the preseason, and regular season of play it is the manager's responsibility to track the use of affiliates and abide by the rules of 1660 Hockey League and Hockey Alberta.
An Affiliated Player Playoff Request Form has been created under the forms tab and is to be used by managers to request the use of an affiliated player during the playoff season.The Affiliation Request Form is located under ~Forms ~Managers ~Affiliation Request Form
-Affiliate players name
-Affiliated players league and division
-Affiliate players statistics with their current team
-The number of games that the player played for the requesting team in the current season
-Affiliated players statistics in games played for their affiliated team.
a)1660 will not approve or accept lateral tier player movement from association to association. This means if association A has a Tier 1 team, players from that association will not be allowed to go to association B that also offers a Tier 1 team. An exception to this will be when there is a written agreement between the associations to allow it to happen and upon final approval of 1660. Teams found to be in default of this, will immediately be excluded from participation within 1660.
b) Hockey Canada Registry (HCR) Rosters must be provided to the governor prior to any affiliate or an overage player being allowed to play.
c) Import players, as defined by Hockey Alberta, shall be permitted within the association teams, however, only if they do not change the Hockey Alberta categorization of the team importing the player. Should the current season categorization of the team, as determined by Hockey Alberta, change due to imports (i.e. from Atom AA Minor to Atom AA Major), the Executive of the 1660 Hockey League, after reviewing the circumstances, statistics, and the impact of the import players on the team, will have the right to suspend, at any time after December 1st, the offending team from any further league play, and also deny the team the opportunity to participate the 1660 Playoffs.
d) Following specific Hockey Alberta procedures, overage players may be approved and/or accepted at the discretion of the 1660 President and/or Executive. The 1660 Executive may revoke their overage status at any time, when it has deemed that the actions of the an overage player are not in the best interests of those affected by those actions including if this player is deemed an impact player.
e) The number of overage players on any given team will be limited to 2, no exceptions. Any applications for players to play an overage Midget (finished minor hockey) will not be considered except in some exceptional cases.
f) Associations with two or more teams in the same tier cannot use affiliation with each other in any 1660 game.NOTE: as defined by Hockey Canada, the term “skater” is used to identify any player other than a goaltender.
g) The purpose of affiliation for Tier 3 and below is to fill a roster spot with an equal calibre player when a player is injured, ill, away, or suspended, up to the same number of players as their approved HCR Roster. Therefore, an affiliated player that is identified as being an impact player in Tier 3 and below by the Governor will not be allowed to play in league play at the higher level for the remainder of the season. Therefore, players that are in A, AA, or AAA (1660 Tier 1 and 2, PWNHL, ERBHL, AMBHL, NAMHL, AMHL) teams at the level below shall not be chosen as affiliates.
h) Players that are not listed on a teams HCR as an Affiliated Player will be considered ineligible under Hockey Alberta regulations.
i) All affiliations to NOVICE must also follow Hockey Alberta regulation regarding the use of affiliates by a Novice team. Please refer to Hockey Alberta Regulation Section A, Part 8.9. The following is an excerpt from the Hockey Alberta Regulations regarding Novice affiliation only:
(b) Only registered team players that are sick, injured, or otherwise unavailable may be replaced by affiliated players, provided however when a team has less than twelve (12) registered players, affiliated players may be used to increase the number of players in a game sheet to a maximum of twelve (12) players. When Affiliated Players are used in a game the maximum number of players to be placed on a game sheet is twelve (12). This maximum number of twelve (12) includes the total of both registered team players and affiliated players.
(f) An affiliated Novice player may not play more than five (5) games with the affiliated team in the current Hockey Season, excluding exhibition and tournament games.
Note: after five (5) games, such a player will be an ineligible player and HA rules respecting playing an ineligible player will be enforced.j) Affiliations for PLAYOFF games MUST have prior approval from the Governor before being used. In order for the Governor to approve an affiliate, the requesting team must provide an e-mail to the Governor at least 48 hours prior to game time, providing the following information to make the decision:
The Alberta Development Model determines Affiliation regulations for players involved in participation of Teams within the Elite Hockey stream (see Appendix IV and V).
The AA Hockey Model determines Affiliation Regulations for Teams involved in participation within the AA Hockey stream (see Appendix III).
HA Regulations pertaining to Affiliation for Minor Female can be found in Appendix "II".
7.1 Affiliation must be declared and filed with the Executive Director or his designate(s) prior to the affiliated Player being allowed to participate in any game with the Hockey Team to which he is affiliated. Affiliations will be accepted and endorsed by the Executive Director or his designate(s) up to and including December 15 of the current Hockey Season.
7.2 Affiliation will only be recognized where:
(a) Players are added to Teams in the Registry and identified as "Affiliates";
(b) the Executive Director or his designate(s) acknowledge receipt and identify said players as approve prior to an affiliate Player participating any game with the Hockey Team to which he is affiliated;
(c) the affiliation has been endorsed by the President of the applicable LMHA. Note: All affiliations shall terminate at the end of the current playing season.
7.3 Any Player participating in any game as an affiliated Player without the approval of the Executive Director or his designate(s) shall be considered an Ineligible Player and team officials subject to discipline in accordance with Minor Regulation 12.
7.4 A Hockey Team may have affiliated with it one or the other of:
(a) one (1) Hockey Team from a lower Division or Category within their LMHA;
(b) up to nineteen (19) Specially Affiliated Players from a lower Division or Category within their LMHA.
7.5 Affiliations will not be deemed to have taken place automatically, i.e. Hockey Team to Hockey Team without filing said affiliation with the Executive Director or his designate(s).
7.6 (a) Hockey Teams may affiliate Players from a Hockey Team within their Association in a lower Division or Category. These Players may participate in League, Exhibition, Tournament, and Provincials;
(b) Players registered on teams within the Division of Initiation are not eligible to participate as an Affiliate Player in Provincial games.
(c) Players participating on teams that involve two (2) or more LMHAs based on a need to create one (1) Team in a Division for the area (lack of Players) are permitted to affiliate with a team of a higher Division from their own Resident LMHA. Players are only eligible to affiliate to one (1) Team. This request must be made in writing from the LMHAs involved in the request to the Hockey Alberta Minor Administration Coordinator for approval or non-approval. Upon approval from Hockey Alberta, the requesting LMHAs would be given the allowance.
Example: Centre A has seven (7) Bantam Players, Centre B has six (6) Bantam Players so Centre A and B combine to field a Team of thirteen (13) Players that are registered out of Centre A. If there is a Midget team in Centre B, the six (6) Bantam Players from Centre B now registered in Centre A will be able to affiliate with the Midget Team from Centre B. This affiliation will be on a named player basis and Players are only eligible to affiliate to one team.
7.7 Providing affiliation has been properly filed, an affiliated Player may play with the Hockey Team to which the Player is affiliated up to amaximum of ten (10) games, excluding exhibition and tournament games. Should an affiliated Hockey Player play more than ten (10) games with the Hockey Team to which the player is affiliated, he shall be considered an Ineligible Player. However, if the players registered team completes its regular season and playoffs before the player’s affiliated team, the player may thereafter affiliate an unlimited number of times.
7.8 Appearance of a registered Player's name on the official game report shall be considered participation in the game except in the case of an alternate goalkeeper, in which case actual participation only shall be considered as taking part in the game and such participation shall be specially noted on the official game report.
7.9 Novice Affiliation
Novice to Novice and Initiation to Novice Affiliation only. The principle of affiliation to the Novice Division is to provide for replacement players when regular team players are sick, injured or otherwise unavailable. The following rules will apply:
(a) Affiliated players will only be allowed in situations where registered team players are unavailable to the team because of:
(iii) inadequate numbers of registered team players to play a game.
(b) When a Team has less than twelve (12) registered players Affiliated Players may be used to increase the number of players on a game sheet to a maximum of twelve (12) players (i.e. - when Affiliated Players are used in a game the maximum number of players allowed to be placed on a game sheet is twelve (12)). This maximum number of twelve (12) includes the total of both registered team players and Affiliated Players.
(c) Prior to playing any Affiliated Players, the use of such Players must be endorsed
by the President (or his/her designate) of the LMHA. This shall be done by
registering an "Affiliated Player" in the Registry and in compliance with Minor
Regulation 7.9(g), below.
(d) Only team to team method of affiliation is allowed. Affiliations must be from a lower tier or age group within the LMHA, except:
(i) in LMHAs where ALL Novice Hockey Teams are equal (balanced) the teams MAY affiliate with another equal novice team;
(ii) note that if an individual player on a team is affiliated with an Atom or higher team in accordance with HA regulations, the team with which that player is registered may not enter into a team to team affiliation agreement with any team;
(iii) only one team can affiliate with and be affiliated with each team.
(e) Novice Affiliations must be added to the Teams to the Registry by the LMHA and identified as approved by the Executive Director or his designate(s) prior to the affiliated player being allowed to participate in any game with the hockey team to which he is affiliated. Affiliations will be accepted and approved by the Executive Director or his designate(s) up to and including December 15 of the current Hockey Season.
(f) A Player Affiliated to or within the Division of Novice may not play more than five (5) games with the affiliated team in the current Hockey Season, excluding exhibition and tournament games. Note: after five (5) games, such player will be an ineligible player and HA rules respecting playing an ineligible player will be enforced.
(g) All Affiliation rules set out by Hockey Alberta must be followed for using affiliated players, subject to the exceptions listed above.
NOTE: There will be no affiliation allowed WITHIN the Division of Initiation.8.9 NOVICE AFFILIATION
Novice to Novice and Initiation to Novice Affiliation only
The principle of affiliation at the Novice category is to provide for replacement players were regular team players are sick, injured or otherwise unavailable. The following rules will apply:
NOTE: There will be no affiliation allowed WITHIN the Division of Initiation.Return to Top
h)1660 insists that coaches, on ice officials and off ice officials discuss ice slot length, clock management, and frequency of floods before every game. The agreed game management can only be changed by the two coaches and the referee unless unforeseen or special circumstances arise. In this case the referee will have the final say in the game management for the completion of the game. If there is an issue with officials being late or unavailable, both coaches have to agree to any changes before or during the game. Both the Home and Away coaches are responsible to complete this process. Every 1660 game shall ensure that a minimum of the final 3 minutes (preferably 5 minutes) at the end of any game shall be played stop time (time permitting). Game management agreements must allow for this time and the time may be adjusted to ensure that this is completed to be able to complete this within the allotted time slot. During the regular season only, if the ice slot time is running short, the clock may be adjusted to runtime only if the goal differential is 3 goals or more. All teams must ensure that the run time is adjusted, if necessary, to ensure that the stop time can be played.
i) As per Hockey Canada and Hockey Alberta rules, teams are allowed one 30 second time-out per game within 1660 regular season or playoff games. When a time-out is called during run-time the clock shall be stopped until the next drop of the puck.5. Please make yourself aware of the regulations regarding the use of affiliates in the playoffs as well. We did have a couple of unfortunate incidents last year that CAN be avoided.
When teams in any tier or division are tied for points in the final (official) standings of the regular season, the following tie-breaker procedure will apply:
1st) Team with most wins overall
2nd) Team with the best record between the tied teams
3rd) Team with the highest goal ratio using the following formula:
Formula = total goals for divided by total goals for plus total goals against;
______ X 100 = Goal Ratio %
4th) Team with lowest penalty minutes accumulated
5th) Single toss of a coin by the Tier Governor.